Difference between revisions of "AMA Recap: February 26, 2022"
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Revision as of 16:21, 11 April 2022
Guests of Honor: Xerocool and Icetoad
This was a middle of the night AMA during the Prime Eternal mint.
On Interest:
· A big million dollar plus guild owner said the 8-point economy is very strong.
· Deliberately starting small to engage the community
· Lots of interested owners. Drop was built in a way to create more unique owners. Unique owners help with the economy.
On Tips
· Strong opportunities on the land side.
· Players need to think about where their land plot will be. More primes means more $Massina tokens.
· You own your stuff- your land, forges, pets, weapons, etc on the Blockchain. All NFTs.
· You need two or more champions to breed. Currently do not have the functionality to breed with other owners. Currently focused only on breeding on your own if you have two or more.
· Collector boxes are a limited NFT
· 50+ employees working full time on Champions: Ascension.
On Prime Eternals:
· Unsold champions are burned.
· In Axie, Mystic parts give a discord role and special access. Divine parts akin to mystics. Origins akin to Prime Eternals.
· Only prime eternals can have divine parts. You cannot breed more prime eternals.
On Game Play:
· Similar to WoW.
· Trying to build a theme park. Lots of different games.
· You will be able to play Darulk Dice in a tavern.
· The game will be open world.
· Carnival Style Game Modes: Travel through the map or run toward the different attractions.
· Fighting Portion: A work in progress. Basic set of controls. Do not want entry complexity too high. Dodging, Dashing, Parry, mentioned.
· Timeline: Early gameplay in 2022. Probably just the city first in 2022. Open world in 2023.
· Controllers will be compatible.
· E-Sports: Highly interested in an e-sports angle. There will be matches that can be watched with governance token rewards. The more viewers, the better the prizes.
· Playable on MAC
On Economy:[1]
Economy is super important to us. Our economy has a corrective measure to reduce overbreeding issues:
· A certain Horse game allows breeding every month. Prime Eternals are limited. That solves that.
· A certain monster game out there has a cap on breeding, but is built on a circular economy. Every time they breed, they output more earnable token. We don't have a circular economy. Prime eternals are limited and there is a cap on breeding.
· In our game, you can breed, but we have many sinks. Gear is a powerful sink. Gear is limited. Gear requires the earnable tokens to be made.
· Owning Land lets you build Forges. Land is limited.
· By having only 10,000 Prime Eternals ever, we have a limitation as to how we distribute Land and this is a lever to control Gear output. Other games let you "create more forges" by overbreeding.
· If you overbreed, you need to equip your Champions all with gear or they're fighting with fists and won't be effective. So they must go seek out the gear makers, who can't "overgear".
· If I was a DAO, I'd buy Prime Eternals and sell Gear and know confidently that we will meter it economically so that you're not overgearing the population and therefore Land (and thus Gear through Forging) has demand.
· People will pay tokens for the gear. You can raise the fees if they overbreed.
· Axie had an over supply problem.
· People are leaving other games because there are no limits on breeding. We can limit breeding by raising prices on gear if there are too many champions. If they do not buy gear, they will perform poorly in the arena.
· 10,000 prime eternals are guaranteed a land plot. Probably used to create forges. Other games allow you to create more forges by over breeding but forges and land are limited in CA. Gear can be limited
· Other games require breeding to sink the token. Earnable tokens need to be used to breed. They are incentivized to breed more to earn more tokens.
· This Prime Eternal sale is largely about becoming land owners and gear makers. Need to create better and better gear over time so it is desirable.
· Jam city has a bunch of awesome people who are masters at making gear.
· Champions: Ascension team can step in to help correct the market if they need to. Good governing would not allow for monopoly.
. Governance token is coming. Whitepaper is being held up under legal review for this reason.